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 StarFist: RTS?
 
Skink
1077 posts
3rd
Joined
12/17/2007

StarFist: RTS?
Posted: 03 Feb 08 2:06 PM Modified By Skink  on 2/3/2008 2:34:08 PM)

Hey guys would a StarFist RTS be a good video game? Because I am about to E-mail Empire Interactive another game company. And yes they DO e-mail you back.

Imagine commanding five hoppers at the same time and fighting in the war on Ravenette or imagine commanding three dragons during the Dimanmude war. Just think about that for a second. So should I e-mail them or not?

Jep'ray
361 posts
5th
Joined
10/6/2007

Re: StarFist: RTS?
Posted: 03 Feb 08 2:26 PM

Skink, buddy, dude...i dont think we have enough units to make a decent RTS anyways how could anyone win agains the FIST units, you cant see them. just the flash of their guns...i think not but ask the two folks in here that counts...lol it would be a one sided fight...now a tabletop squad based game, like warhammer 40k or Gurps would look cool and would be a proof of concept to help make a RTS work...btw Marines dont dig for resorces...


Belief is the hardest thing to fight...
Skink
1077 posts
3rd
Joined
12/17/2007

Re: StarFist: RTS?
Posted: 03 Feb 08 2:33 PM
I am talking about an RTS like the game World in Conflict. The units in that game do not have bases or dig for resources they just go and do missions. Now; you can up-grade people and things in the game.
z665almostevil
1045 posts
3rd
Joined
4/10/2007

Re: StarFist: RTS?
Posted: 03 Feb 08 5:01 PM
i still think a first person shooter would be fun...be able to call in hopper fire and artillery...even Raptors
eric_bean34
2337 posts
www.myspace.com/mcbaencreations
1st
Joined
7/22/2006

Re: StarFist: RTS?
Posted: 03 Feb 08 9:07 PM
Skinkie

Hold off on the game ideas...like I said before I am developing the ground work on one already. Love your enthusiasm though.
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